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Marilith
Large outsider (chaotic demon evil extraplanar), CE
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Armor Class: 15
Hit Points: 264 (16d10+176)
Speed: 40 ft.
Initiative: 4
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STR: 25 (7) DEX: 19 (4) CON: 32 (11)
INT: 18 (4) WIS: 18 (4) CHA: 25 (7)
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Saves: STR: 12 DEX: 9 CON: 16
    INT: 4 WIS: 4 CHA: 7
Skills: 5 + ability mod for (Acrobatics, Bluff, Diplomacy, Fly, Intimidate, Knowledge (engineering), Perception, Sense Motive, Stealth, Use Magic Device)
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
CR: 17(28000 xp)
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Space: 10 / Reach: 10
Melee attacks:
+12 longsword +12/+12/+12/+12 (2d6+8), 5 +12 longswords +12 (2d6+4), tail slap +12 (2d6+3 plus grab) OR 6 slams +12 (1d8+7) OR tail slap +12 (2d6+3 plus grab)
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Feats: Bleeding Critical, Combat Expertise, Combat Reflexes, Critical Focus, Improved Critical (longsword), Improved Disarm, Power Attack, Weapon Focus (longsword)
Environment: any (Abyss)
Organization: solitary, pair, or platoon (1 marilith, 1-3 glabrezus, and 3-14 babaus)
Treasure: double (6 mwk longswords, other treasure)
Source: PFRPG Bestiary

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